A bridge between city and forest. It seems that strange animals are living here ... Design, art direction & animation for Family Monsters, a monumental in-situ projection made for the Panoramas Biennale near Bordeaux.
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Commissioned by : Panoramas Biennale
Partner : Médias-Cité
Soundesign : Simon Doury
Photography : Rodolphe Escher
Bain de Midi is an exhibition intended to 2 - 4 years old children, made by Lab212 Collective. It propose an interactive strool around seaside holidays. Design & art direction of the exhibition scenography. All the scenography, furniture and signs system was designed around seaside ambiance (light, colors, materials).
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Coproduction : Stereolux
Scenography construction : Stereolux partners
Signs system : Juliette Champain
Textile design : Les Vertugadins
Discover invisible worlds inside shells! Do you ear? Shells carry on them, all the world memory. Through water, each shell reveal a secret, a memory, an emotion which echo in all of us... Your turn, explore and compose your sound journey! Design, art direction & production of the interactive installation.
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Coproduction : Stereolux
Development : Jonathan Blanchet
Sound design : Simon Doury
Sound material : La Boutique d'Eric
Textile design : Les Vertugadins
Design & art direction for Louis Vuitton Las Vegas City Center interactive façade.
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Commissioned & produced by : Studio Graphique Louis Vuitton
Moc explores the relationship between sound and image through simple interactions. An imaginary landscape passes before the viewer. Whistling into a microphone, a tree grows: its shape will evolve in real time based on the sound produced. The installation plays with the metaphor of the breath of life to grow nature: while there is breath, life is possible. Design, art direction & animation of the interactive installation.
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Development : Kikko
Monumental videoprojection on the Hôtel-Dieu at Toulouse. Animated sequences around anticipation scenarios along the river. Design, art direction & animation of the installation.
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Commissioned by : Mairie de Toulouse
Project Management by : Scalène Architectes
Scenography by : Le Bureau Baroque
Material by : Utram
Muséo was designed for Le Musée du Quai Branly to let discover museum collections to general and deaf audience. The installation lets visitors appropriate masterpieces through a fun and tangible approach (videoprojection, 3D objects and augmented reality). Design & art direction of the installations.
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Commissioned by : Signes de Sens
Grant : Ministère de la Culture et de la Communication
Partner : Le Musée du quai Branly
Project team : Pierre Thirion
Rain-bows is a project that aim to break the mental frontier between Paris and its suburbs. Along the canal de l'Ourq, Rain-bows transforms each bridges into an interactive waterfall (including the ring motorway bridge).
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Commissioned by : Futur en Seine
Award : First price of the European Street Design Challenge 2012 (EDSC). ESDC is a 3 day workshop where teams of european young designers are working to solve a social, urban problematic.
Project team : Nicolas Guichard, Tobias Muthesius, Julie Robert, Laure-Anne Puijalon, Pantea Salmassi & Matthias Schmitt.
Art direction for Takashi Murakami and Louis Vuitton exhibition video projection at Los Angeles Museum of Contemporary Art (MOCA).
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Commissioned & produced by : Studio Graphique Louis Vuitton
Artist : Takashi Murakami
Partner : Los Angeles MOCA
Around the Super Mario Bros Video Game, children are invited to design their own video game level. Thanks to colored pads, they dream up a fully novel game design! Design, art direction & production of the installation. Super Mario Brush was required for "Joue le Jeu" at La Gaîté Lyrique.
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Commissioned by : La Gaîté Lyrique
Development, video & photos : Kikko
Multimedia installations at Bank Al Maghrib Museum in Marocco intended to explain central bank role in local and global economy. Art direction of the interactive installations.
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Made at : Hyptique
Scenography : Integral Philippe Délis
Project Management : Pauline Gomy
Development & photos : Oussama Mubarak
Design & art direction for Terra Numerica. Augmented Reality Telescope at Arc de Triomphe intended to propose rich information in real-time. The approach was extended to mobile, web and immersive SAS devices.
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Made at : Hyptique
Design & development by : CITU
Design & research lead by : Maurice Benayoun
Development lead by : Safwan Chendeb
Video by : Delphine Fabbri Lawson, Oleksandra Yaromova, Laurie Joly
Partner : Centre des Monuments Nationaux
Mü is a multimedia installation featuring children fairy tales, intended for infant schools. The educational purpose of Mü is the early learning of hearing, musical and creation, through activities that can be played alone or in group. The goal of the different activities is to improve sociability, autonomy and imagination. Mü is therefore both a new educational tool for teachers and a new creative expression tool for children. Project management, design & art direction of the interactive installation.
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Commissioned by : Gobelins
Project team : Simon Doury, Erik Escoffier, Wahiba Khadri & Pierre Thirion
Video lead by : Frank Barbian
Grant : Oséo, Young Innovation Grant
Award : Europrix Multimedia Awards, Interactive Installations & All-over Categories Awards
Design, art direction & animation for Totem a multimedia device at home. The original project was made by Aurélie Schwartzmann's team.
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Commissioned by : Gobelins